I'm now working on an RPG for gameboy. The problem is, the map is huge. I know that a ROM bank can hold 16KB (right?), and you can switch areas of rom into bank 1 (bank 0 being for code mainly). But, how do i use banks in GBDK?
For example, i have this array. But i want it to be 125x125 instead of 10x10, which will take up most of a bank. How would i put it into bank 1?
unsigned char map =
The example code that comes with GBDK is really no help.