DirectX Game dev
Starting a new programming group
I started a new message board at
This is much better organized, which will allow us to share our ideas better.
As for our first game, I think we should stick to something really simple so we all get at least one thing done, even if it sucks. That way, we don't get tied up in confusion with a really big first project. I would like to suggest a simple, 2d isometric (view is fixed) action game with a guy that goes around shooting things for points. Again, I don't think we should embark on something like an rpg or strategy game quite yet. Let me know what you think of my idea for our first project in the new message board!
[b][red]This message was edited by pht at 2002-8-15 6:18:9[/red][/b][hr]
this all sounds very interesting. although i am very busy, I'd like to lend a helping hand if you could use me
i've only ever made one game, and its not even directx lol. here check it out
Any help would be appreciated. The more the merrier!
Hi Guys. Good day to everyone. I hope i'm not too late to join. I have learn DirectX for the past few months already and I've become addicted to it. Though I'm not that expert maybe I could help in any ways, somehow. By the way I'm also using Visual Basic 6 for DirectX.
So guys am I in...
Cool dude. Thanks and i'm on my way at our messageboard
I've downloaded the "phetblaster.zip", unzipped it and tried it. It's a cool game man, not bad. I like the overall sfx especially the planets effect.
If you won't mind I would like to ask for the source code and graphics co'z I'll try decode it on VB6 using DirectX and post it on our messageboard for further evaluation. So it's up to you to decide.
Am not promising to perfectly decode it on VB but i'll try to do everything. Ok?
[b][red]This message was edited by pht at 2002-8-16 15:50:25[/red][/b][hr]
sure sounds likea kool idea. here's the source. I did almost no commenting, and most controls are named they're default names respectively. so it will be a bit confuzing im sure
its 100% timer driven.
: Hi, Pht.
: I've downloaded the "phetblaster.zip", unzipped it and tried it. It's a cool game man, not bad. I like the overall sfx especially the planets effect.
: If you won't mind I would like to ask for the source code and graphics co'z I'll try decode it on VB6 using DirectX and post it on our messageboard for further evaluation. So it's up to you to decide.
: Am not promising to perfectly decode it on VB but i'll try to do everything. Ok?
I have just downloaded the source code and i'll start it tonight. If there are things that are not clear I will try to contact you.
By the way please visit
You'll be surprised......
Hey, I have a question!
I'd love to join this group but you said all you need to know is DX with VB. Does that mean we don't have to be able to use classes? Cause I'm not very advanced in that area at all. I can just make a class with properties, subs and functions. Can't do no agregating, implementing and so on.
I'd love to compose some music for the game if possible. There's just one HUGE problem. I don't have any proper software for that kinda thing and cosa that I haven't really done anything decent yet. But I have written a few songs for the piano before so if you're lookin for a composer I'd love to have a try.
It looks like you're new here. If you want to get involved, click one of these buttons!
Assembly Code Share
Getting started in assembly
C and C++
C/C++ on Linux/Unix
C/C++ Windows API
C++ Game Development
Delphi and Kylix
Java Server Pages
Access databases and VB
Advance Visual Basic
DirectX Game dev
Newbie Game Programmers
Cooling & Overclocking
Database & SQL
Sound & Music
FreeLance Software City
C# & VB.NET School Support
Join the Team
Comments on this site
New programming languages
Off topic board
Mobile & Wireless
Operating Systems & Platforms
Witsbits Go Cloud
Embedded / RTOS
Windows CE & Pocket PC
Networking And Security
Windows 2003 Server
RUP & UML
Quality & Testing
Active Server Pages
HTML & WEB-Design
Mobile Internet & Messaging
WEB-Services / SOAP
In this Discussion