I am trying to make a little game. It is the same style as atomic bomberman (a man walking around the screen and is shooting). The problem is, that when the man reaches the top of the screen (lets say the top 10 lines) he just disappears. What i am doing is:
1. writing background to virtual screen 1
2. flipping virtual screen 1 to screen
3. drawing sprites to screen
4. Wait vertical retrace
5. repeat from 2
And then of course a lot more like reading the keys....
if i insert two wait vertical retrace instead of one i can see the man (not a nice look, but he is there)
Write if you need more details....
In atomic bomberman there is lots of walls/blocks and you cant go thru them. But what exactly is the computer doing to detect the walls/blocks.
Does it store them in an array or what????
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