I'm learning the basics of graphics programming. All I want to do right now is set the video mode, put pixels, and draw lines for fractals. I've got a book on fractals written in 1994 with some Turbo Basic examples. I am fairly conversant in C/C++ and assembly. I haven't really written any assembly on the PC, but I have on several microcontrollers and my old Atari 800 back in the day. I downloaded a nice tutorial on VGA from this site (by Denthor) but it only talks about MCGA (320x200x256). This turorial was last updated in 1994. My Borland C/C++ compiler is of the same vintage. I'm just a weekend programmer searching for very basic info --- any help much appreciated.