Playing Mp3 files using the WIN32 SDK

I am working on VC++ EDITOR and use the SDK directly(no MFC) in C. I want my application to play a fixed mp3 file located at "c est.mp3" always at the click of a button in my main window.
The PlaySound API work only for wav files, what should I do for playing mp3 files. What I feel is that I will have to directly access the Windows CODEC directly and also give the output to the driver for the mp3 player but how will this be done.
Please help.

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