Weird DirectX problems

For some strange reason, all of a sudden my graphics are blitting weird. The weirdest thing is probably that not all of my graphics are doing it. Anyway, my graphics are anti-aliasing which causes some major problems with my transparency (color keying). I thought it might be my graphic loader but it's not. I made a DX surface from scratch and blitted it to the screen and it still did it. But like I said, all my surfaces aren't doing it. I can't even begin to figure out the problem. It used to work fine but, after not working on the game for a little while, now it's doing this.


Comments

  • I found the problem (kinda). It was caused by the graphics being resized when blitted. The strange thing is it's never done that before. Usually when I resize it, it just resizes, it doesn't blend the colors or anything.


Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Categories