How to Use CriticalSection in MFC


I have two worker threads, where one thread(WriteBuf) is writing into buffer and another thread(ReadBuf) is reading from the same buffer.

I have created CriticalSection object like CCriticalSection m_crit created globaly.

My thread code looks like below

UINT WriteBuf(LPVOID pParam)

buf[0] = 'a'; //Writing to buffer.
return TRUE;

UINT ReadBuf(LPVOID pParam)

buf1[0] = buf[0]; Reading from the buffer.
return TRUE;


Please let me know is this the rite way to lock the resource(buffer),coz i havent unlocked yet but still i can able to read the buffer from another thread(ReadBuf) .

So please help me to understand the critical section usage here.

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