DirectX and WPF


I am trying to develop an application where the UI part is designed by WPF and the engine is developed using C++.
I am trying to render a scene using DirectX in native code by getting the window's handle from WPF using WindowsFormsHost method.

Though i do not get any error, no image renders on the screen.

As far as the handle is concerned, I dont see a problem because when i render the scene using OpenGL using the same handle in native code, it works properly.

As far as the initialization part and rendering part is concerned, I dont see a problem because the same part of code works fine in a separate Win32 project.

What might be the cause of this problem?
The version of DirectX being used is DirectX10 and OS used is Vista.

Thanks in advance.
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