I posted this in the C request for help but seems here would be a better place....

Project name: Aeon

Brief description:
Aion is a 3d role playing game designed in 3dgs (3D Game Studio). The idea is the user will select one of the pre-generated characters and be thrust into a world that is built a new every time a new game is started. The player character will have a primary ambition or goal that he/she would want to do before they retire or die, as well as quarks and fears that will lend credibility to the reality of the character. Dynamic Cut Scenes will be used to draw the player into the characters life, and to create a connection with the player as well as fill in back story. The world itself will be a living breathing entity, with free non-linear exploration. Each city will have its own problems to solve, and different ways of how to solve them depending on how the player wishes to. Characters will age in the game as well to show the passing of time, and be able to build relationships with the NPC's and any party members they shall join up with them along the way. How you treat people will effect greatly on the story and game play.A realistic approach to Law and Chaos will be interacted, where players choices will effect how they are seen, not a pre-determined alignment.

Target aim:
Freeware - may change in the future

If the team decides to try to sell the game, then a royalty based system would be enacted, but as of now none.

Talent needed:
I do have a small team in place, but would not turn down help in any areas...What I am looking for the most
anyone with talent in C the game is in LiteC a scripting langauge built of c

Team Structure
3D Artist

Shea R - Lead 3d Artist
Adam R - Character Artist
Chris G - Props and Object Artist
Eric R - 3D Buildings
John S -3d Building and Ships
Nick S - Nature Artist
Reggie S - 3D Artist
Tristen L - 3d Artist
Vasco D - 3D Monster Artist
Reggie S - 3d Creature Artist
Woody S - Weapon Artist


Angie B - Lead Auhor
Angellica L - Character Backgrounds
Austin L - Character Backgrounds and Lore
Jeff Moss - Character and Races
Mark M - Author
Briana - Race Author
Tara C - Race Author


John L - Lead Programmer
Robert S - Data Base Programmer
Fang D A - World Creation Programmer
Matt Z - Inventory Programmer
Trevor F - User Back End Programming

Concept Artist

Brandi L - Monster Concepts
Desire J - Character Concepts
Gaberilla W - Character Concepts
Garland T - Menu Concepts
Stephen T - Race Concepts
Joey V - Deity Concepts
Heather - Character Concepts
Wes R - Concept Artist

Web SIte

Steven B - Webmaster




Always Welcomed as long as its constructive not destructive.
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