Porting Threadx on 32-bit Windows


I have an application using ThreadX 3.x as the kernel.
The Image is flashed on to a hardware running an ARM 9 processor.

I'm trying to build a Simulator for the application that can be run on Windows (say XP, 32-bit).

Is there any way I can make it run on Windows, without modifying the entire source code to start calling win32 system calls?

Any help in this matter is much appreciated. Thanks in advance :-)
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