Resource files

Hi,
I am strugelling with writing resource files. I want to add some custom mouse cursors and images to existing resource file. By default there is only compiled .res file in the project. Can anybody give me a hint or a link to a good source of information how to write resource files in Builder 6 please?
Thank you in advance.

Comments

  • The format is:
    ResourceName Type Location

    Example:

    MyBitmap BITMAP "MyBitmap.bmp"

    I found it in the old book Borland C++ Builder 3 Unleashed from Carlie Calverts.
    To load the resource use LoadFromResourceName(int(Instance), String ResourceName);

    Good to keep old books.
    Cheers,
    Denny_B
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