GetPixel color is slightly wrong!

Hi all,

I am writing a C# .net data plotting application. I use Graphics.DrawLine() to draw my pretty plot lines. Then in the MouseMove event I use a call to windows API GetPixel() (code below) to read the pixel under the mouse. If it is the same color as one of the plot lines I highlight that line next time it is drawn... pretty simple stuff!

The problem is that this works perfectly on my home PC, but on my work PC there is a discrepancy between the colour of the drawn line and the colour I read using GetPixel(). I am not sure if the line is drawn with the wrong color, or the wrong color is read! Eg I write a colour like A=255, R=255, G=128, B= 128 and I read a colour like A=255, R=255, G=132, B=132. There is no problem with standard colours like white, red, black etc...

Any help would be greatly appreciated...


Color color = Color.Empty;
if (control != null)
{
IntPtr hDC = GetDC(control.Handle);
int colorRef = GetPixel(hDC, x, y);
color = Color.FromArgb(
(int)(colorRef & 0x000000FF),
(int)(colorRef & 0x0000FF00) >> 8,
(int)(colorRef & 0x00FF0000) >> 16);
//color = ColorTranslator.FromWin32(colorRef);
ReleaseDC(control.Handle, hDC);
}

Comments

  • Check the colour depth settings on the computer.

    If any of the computers uses 16-bit colour depth, some little changes will happen to the colours due to not being stored to the same precision.

    : Hi all,
    :
    : I am writing a C# .net data plotting application. I use
    : Graphics.DrawLine() to draw my pretty plot lines. Then in the
    : MouseMove event I use a call to windows API GetPixel() (code below)
    : to read the pixel under the mouse. If it is the same color as one
    : of the plot lines I highlight that line next time it is drawn...
    : pretty simple stuff!
    :
    : The problem is that this works perfectly on my home PC, but on my
    : work PC there is a discrepancy between the colour of the drawn line
    : and the colour I read using GetPixel(). I am not sure if the line
    : is drawn with the wrong color, or the wrong color is read! Eg I
    : write a colour like A=255, R=255, G=128, B= 128 and I read a colour
    : like A=255, R=255, G=132, B=132. There is no problem with standard
    : colours like white, red, black etc...
    :
    : Any help would be greatly appreciated...
    :
    :
    : Color color = Color.Empty;
    : if (control != null)
    : {
    : IntPtr hDC = GetDC(control.Handle);
    : int colorRef = GetPixel(hDC, x, y);
    : color = Color.FromArgb(
    : (int)(colorRef & 0x000000FF),
    : (int)(colorRef & 0x0000FF00) >> 8,
    : (int)(colorRef & 0x00FF0000) >> 16);
    : //color = ColorTranslator.FromWin32(colorRef);
    : ReleaseDC(control.Handle, hDC);
    : }
    :
  • So how do I programmaticly determine if the computer is running in 16 bit mode. I suppose I could limit the selection of colours to 16 bit. Without checking I am 99% sure my work PC was running in true color mode... I will look into this in a few days.

    Another thought I had was to do with the drawing functions. I assume the Graphics class does some clever stuff when it draws to create softer effects. Any ideas on this?


    : Check the colour depth settings on the computer.
    :
    : If any of the computers uses 16-bit colour depth, some little
    : changes will happen to the colours due to not being stored to the
    : same precision.
    :
    : : Hi all,
    : :
    : : I am writing a C# .net data plotting application. I use
    : : Graphics.DrawLine() to draw my pretty plot lines. Then in the
    : : MouseMove event I use a call to windows API GetPixel() (code below)
    : : to read the pixel under the mouse. If it is the same color as one
    : : of the plot lines I highlight that line next time it is drawn...
    : : pretty simple stuff!
    : :
    : : The problem is that this works perfectly on my home PC, but on my
    : : work PC there is a discrepancy between the colour of the drawn line
    : : and the colour I read using GetPixel(). I am not sure if the line
    : : is drawn with the wrong color, or the wrong color is read! Eg I
    : : write a colour like A=255, R=255, G=128, B= 128 and I read a colour
    : : like A=255, R=255, G=132, B=132. There is no problem with standard
    : : colours like white, red, black etc...
    : :
    : : Any help would be greatly appreciated...
    : :
    : :
    : : Color color = Color.Empty;
    : : if (control != null)
    : : {
    : : IntPtr hDC = GetDC(control.Handle);
    : : int colorRef = GetPixel(hDC, x, y);
    : : color = Color.FromArgb(
    : : (int)(colorRef & 0x000000FF),
    : : (int)(colorRef & 0x0000FF00) >> 8,
    : : (int)(colorRef & 0x00FF0000) >> 16);
    : : //color = ColorTranslator.FromWin32(colorRef);
    : : ReleaseDC(control.Handle, hDC);
    : : }
    : :
    :

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