This is my first Post, so Hello!
I'm trying to write a fluid dynamics scientific simulator using C++ Builder 2006. The maths and equations are not a problem however I need a way to graphically output the results. The simulation would be in 3D so I need a way to output 3D graphics into a windows application window. The output does not need to be photo-realistic as I'm interested in how water flows around various hull shapes. I don't have a huge amount of experience with windows or 3D programming so I'm looking for a simple way to output quite simple 3D data.
I initially thought about DirectX or OpenGL but I do not know if these would be suitable for my requirements. Also there doesn't seem to be much support for these in BCB2006.
Any suggestions please?