I have written a multithreaded program in C++.
When I call the function Beep(frequency, 1000milliseconds),
the application blocks for 1000milliseconds and then continues processing.
I need to know if there is any function in C++ to make an asynchronous sound at a particular frequency. I know Playsound() can be used for Async sound. But it only takes wav files as parameters. It does not accept a "Frequency"
We just need to asynchoroussly play a sound at a particular freuqncey. Can someone tell me how to do this?