Asynchronous Beep

I have written a multithreaded program in C++.
When I call the function Beep(frequency, 1000milliseconds),
the application blocks for 1000milliseconds and then continues processing.

I need to know if there is any function in C++ to make an asynchronous sound at a particular frequency. I know Playsound() can be used for Async sound. But it only takes wav files as parameters. It does not accept a "Frequency"

We just need to asynchoroussly play a sound at a particular freuqncey. Can someone tell me how to do this?
Thanks

Comments

  • : I have written a multithreaded program in C++.
    : When I call the function Beep(frequency, 1000milliseconds),
    : the application blocks for 1000milliseconds and then continues processing.
    :
    : I need to know if there is any function in C++ to make an asynchronous sound at a particular frequency. I know Playsound() can be used for Async sound. But it only takes wav files as parameters. It does not accept a "Frequency"
    :
    : We just need to asynchoroussly play a sound at a particular freuqncey. Can someone tell me how to do this?
    : Thanks
    :
    This beep thing makes the PC speaker "talking", which can not give two sounds at one time.... :-(

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