I'm just trying to set a Pixel at coordinates (x,y) with color(r,g,b)
on the screen.
I'm writing my code with dev-c++. I know there's a way to do it with
Assembler, but WinXP doesn't allow Interrupts anymore. I tried it in OpenGL but I don't want all the additional features. Maybe there's a small library which supports:
setVideomode (Maybe 13h)
and so on...
Hope that there's a way, and that you can help me.