Senior Graphics Engineer

Formed in 2002 by industry veterans formerly of Electronic Arts, this studio is a fully-funded Bay area based developer, publisher, and operator of AAA online games for the PC and next-gen consoles. They are seeking highly skilled and highly motivated programmers and artists for a variety of roles.

They currently have two projects in development for the PC: One based on Original Content and the other is a MMORPG based on the high profile Sci-Fi live-action motion picture and television series


Senior Engineer to develop client-side graphical and pipeline features for a massively multi-player PC game.

Develop graphical features for a PC massively multiplayer game, including custom rendering techniques, character animations, and special effects.
Support and improve pipelines from art and design tools into the game.
Develop on the PC in C++. Game is developed using the Renderware SDK.
Participate in technical and creative design.

Qualifications (minimum):
BS in Computer Science or equivalent.
Must have extensive experience working in a senior graphics programming role on a commercial game development team.
Strong familiarity with PC development using C++.
Strong familiarity with Direct3D.
Ability to effectively communicate with and support various team members, including other engineers, artists, and designers.
Has developed and documented technical designs.
Has a love of gaming.

Experience developing vertex and/or pixel shaders for Direct 3D.
Experience using RenderWare libraries and tools.
Experience supporting Maya, including MEL scripting.
Experience developing MFC applications.

To apply, please submit your resume in Word format to:

Candace Walker

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