I am using .Net environment for Visual Studio C++.
The data format that I am handling is a vector format, whose maximum size is about 150 mm * 150 mm.
Now, I have to convert the vector data into .bmp ( or any other bitmap image format) whose pixel size is 1 micron ( 1/1000 mm ).
Calculating the number of pixel is around 150*1000 * 150*1000, that means the number of pixels is 22.5 Giga.
I used CreateCompatibleBitmap for vector drawing(DDB: Device Dependant Bitmap), and GlobalAlloc for DIB(Device Independant Bitmap).
In both functions, the system does not act what I wanted.
If the number of pixel is too big, the pixel size can be 5 micron.
Is there anyone who can help me give me a hint ?
Thanks a lot....