Scokets & Network Programming in C++

I'm currently making a 2d platform game for a group project at university. Our 'gimmick' is that the game will be able to be played by 2 players over a network.

I was just wondering what the best way would be to go about prgramming the networking part. I was thinking about using sockets but need to research other ways too.

Could anyone point me in the right direction? I need some sites or articles all about network programming in C++.

Cheers,

James.

Comments

  • : I'm currently making a 2d platform game for a group project at university. Our 'gimmick' is that the game will be able to be played by 2 players over a network.
    :
    : I was just wondering what the best way would be to go about prgramming the networking part. I was thinking about using sockets but need to research other ways too.
    :
    : Could anyone point me in the right direction? I need some sites or articles all about network programming in C++.
    :
    : Cheers,
    :
    : James.
    :

    http://www.gamedev.net/columns/books/books.asp?CategoryID=14


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