Recently, I've been trying to display bitmaps in ortho mode. I've tried using glBitmap, and have also tried adapting some code that stores the image data in memory, using glDrawPixels to render it.
I'm working in in the Windows API, if that should make any difference - and the other code that I've attempted to use was originally meant for GLUT, which it worked in.
My problem is that, in the location where the image should appear, there are staticky, multicoloured lines and dots. They're in the right dimensions, but bear no apparent resemblance to the original image.
Any help that anyone could give would be much appreciated.
Thanks in advance,