Hello,I have a problem for 2D rotation.When I rotate my sprite,there are holes on the destination image(I think that it's the rounding function).Somebody told me that I have to rotate the dest. image in the oposit side,then,I have to give the color of the SRC's found pixel.But That doesn't work?!
Sorry for my bad explanation(I'm not very good in english).I can send the source(C),for more understanding.
Please help me!