OK...where to start...
Right, I'm getting some research together for my 3rd year computer science project, which is a 3D park designer.
I've chosen C++ as my main language since I've used it for the past year at uni (although none of the programming we did involved graphics. They were all console applications) and I'm thinking that I'll be using OpenGL as my graphics language. I haven't totally made my mind up yet about languages so I'm open to suggestions.
I'd rather not use Java since it requires the JVM to interpret which can limit the performance of this kind of program.
I've recently downloaded SDL, which I realise is used for games programming. I've been trying to compile some example programs in Dev-C++ that use SDL, but since I'm not used to developing in Dev-C++ I don't know how to tell it where to find the SDL library. Can anyone help there?
Also does Dev-C++ come with OpenGL? I have the latest version (v5 beta)
And what else do I need to get programming with 3D graphics?