I've started making a small RPG (DirectX), and am having trouble making an inventory system for the game. I'm am intermediate at delphi programming. I've tried various things to making an inventory, but always failed. Any ideas on how I would go about making an inventory system?
(I've experimented with using lists and records to store all the items and the items data, and what the player is holding, but just can't seem to get it to work)
(I would like all the item data stored in an external file, and allow the player to be able to buy equiptment,ect)