Can anyone tell me how it is possible to use MOD files in programming the gameboy advance? There are some cool source code engines out there which I can include in my program but I have no idea on how to read the MOD files in a gameboy advance.
I am using the DEVKIT ADVANCE to compile my current programs and I can only compile code which consists of my main program and some include files.
It may have something to do with makefiles which were used in other compilers but not in this one.
I would be grateful for any information,