VC++6: Windows Sockets

Hi!

My English is not perfect ;)
However, I understand better German, Ukrainian or Russian ;)

What must be done: An application, what can TCP/IP
I wont send Messages to an IP-Adresse (CStrings).It's all.

I used for it CAsyncSocket class. Chat on the network worked.
I have a server and a Client. Client sends Connect function and the server confirms this with Accept function. Then I can send and receive Strings.

Now, I have a problem:
I have a PC with my Application and a TCP/IP 'Koppler'. This has an integrated HTTP-Server and a few HTML sides, where my data are stored (Binary In- and Outputs).
I can't use connect and accept functions. Ican't install my Application on the 'Koppler', it's not a PC.

How can I send Messages (Strings) to an IP without connect/accept functions. CSocket class is not acceptable because it works synchronized.

How can I solve my problem?
Who can give me any hint?

Comments

  • Hi!

    I've just registered and run into this topic. I have a similar problem.
    How to use Windows Sockets for an application acting like a webserver.

    Any help would be very useful.

    Epp

    : Now, I have a problem:
    : I have a PC with my Application and a TCP/IP 'Koppler'. This has an integrated HTTP-Server and a few HTML sides, where my data are stored (Binary In- and Outputs).
    : I can't use connect and accept functions. Ican't install my Application on the 'Koppler', it's not a PC.
    :
    : How can I send Messages (Strings) to an IP without connect/accept functions. CSocket class is not acceptable because it works synchronized.
    :
    : How can I solve my problem?
    : Who can give me any hint?
    :

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