: I'm new to Linux and was wondering where could I get information on how to do graphics under Linux (X11 and text mode): Thanks for any info.: Paulo
: : I'm new to Linux and was wondering where could I get information on how to do graphics under Linux (X11 and text mode): : Thanks for any info.: : Paulo
I have only tried three SDK's though.
SDL: A real nice, and easy to use library, with suport for music, threads and stuff too. http://www.devolution.com/~slouken/SDL/
GGI: THE graphic lib for Linux. Still beta, but very nice. It is a common interface for graphic programming. It supports framebuffer, svgalib, X11 and much more. It also include functions for alot of IO. The nice feature with GGI, is that the coder actualy dont need to know if the user will use X, vga, fb or anything else for viewing the program, the client chooses the best option, and it doesnt have to be any recompiling done. www.ggi-project.org
ALEGRO: A nice library, but very slow for linux last time I checked. It only suported X, which gives alot of overhead when coding realtime graphics. Very nice for DOS with djgpp though. http://www.talula.demon.co.uk/allegro/
Other libs are CLANLIB, which I havnt looked at much, but the manual says it can use GGI for rendering.http://www.clanlib.org/
Hope this helps some for a start.
: Hi,: Try the book 'Linux Programming' by Wrox Press. : It has some nice fundamentals on text based as well: as X-programming!
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