R300/ASM INFO Please!!!!!!


im new around here, i was just wondering if anyone has some info on the R300/asm language,cause i need to know about this,u see i make Gameshark/Action Replay codes for psx,and i wanna learn how to 'by pass' collisions IE walk thru walls,No-Clipping.

any help would be greatly apreciated.

thanks in advance!


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