Does anyone have any advice for someone trying to obtain an entry-level position in sound programming? I assume video games present the most opportunities for this type of work. I have a BS in Physics, graduated from a top audio engineering school, and have 2 years experience in programming (IDL and C, but I also know C++). I live in the Los Angeles area. What skills/programs/languages should I focus on the most? C++ is obvious, but what about more audio-specific applications? How should I approach potential employers? Any help would be greatly appreciated. Thanks!