mov ax,0 ; init mouseint 33hmov ax,1 ; show mouseint 33h
In ModeX (and some other graphics modes) is you don't show the mouse:
mov ax,0int 33h ; mouse still works, but is invisable
Then you just use the mouse status int:
mov ax,3int 33hmov mouse_buttons,bxmov mouse_x,cxmov mouse_y,dx
and then you use that information to draw the mouse cursor yourself.
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