Actually hacking rather than programming...

In the English version of Pokmon SIlver for Gameboy, does anyone know where and how the Super Game Boy border data is stored? I've found the tiles, but I need to know where in the ROM it has the hex string that determines what to display (IE "Silver Version").

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  • : In the English version of Pokmon SIlver for Gameboy, does anyone know where and how the Super Game Boy border data is stored? I've found the tiles, but I need to know where in the ROM it has the hex string that determines what to display (IE "Silver Version").
    :
    :

    Well, it won't help much, but I know that the data you want is stored like a 32x32 array of words (one byte for tilenumber, one byte for atribute).

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