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Debugging on the GameCube
Does anybody know how developers debug on the GC? I've done GBA programming, and whenever you make a change, you have to recompile the entire image. It isn't so bad because you have emulators, but in my job I program on a real-time system and each time you make a change, you have to recompile the entire image, and load the image into the flash via an debug card, which is a painful process. Is is the same on the GC?