Alright, I've been trying to figure out z-buffering and D3D for a while now and haven't gotten anywhere. Can somebody point me to a site that has some decent z-buffering and/or D3D tutorials/info? I need the info for Windows 98 and above. I found a few sites with DOS z-buffering but that won't work in Windows. I am also intrested in learning about D3D because I have heard it has built-in functions for reading 3D models and such, which could save me a TON of programming time! Thanks for the help and thanks to the Webmaster for the new board.