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Smooth graphics in windows
I'm trying to develop a game in windows, of small ships moving inside the screen, i don't do any big math operations, and the sprites are small.
I use the MFC C++ of Microsoft, i don't use ActiveX, i want it simple.
I use the ::OnPaint() method to draws the screen with all compounents on it.
But still the sprites move really bad and blinking.
Isn't there a way to delete them and then draw them again, not using the ::OnPaint procedure?
Do you know a way to make them move smoothly?
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