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Good c compiler?

Hi.

I am semi-new to making games, I have been making them in basic for years now and only 1 or 2 real basic ones in c, and was wondering if anyone could recommend any compilers.

I don't plan on using 3d at all as my friends (the artists) don't do any 3d modelling and I don't have an artistic bone in my body.

My favourite that I have used so far is Borland C++ 4. I'm not sure how old that is, but I could choose to make windows or dos stuff which was good because I don't much care for windows. I prefer dos. I also have MSVC6 but haven't touched it yet.

Cheers for any help.

James.

Comments

  • bychubychu Posts: 17Member
    I suggest MSVC6. Try it out, and you'll understand why it's better than any other compiler for Win.
    You might try Blooodshed Dev C++, it's free, and you will be able to build programs for Dos or Windows, just like in Borland4.



  • staticgerbilstaticgerbil Posts: 87Member
    : I suggest MSVC6. Try it out, and you'll understand why it's better than any other compiler for Win.
    : You might try Blooodshed Dev C++, it's free, and you will be able to build programs for Dos or Windows, just like in Borland4.
    :
    :
    :
    Cheers.

    I just tried vc6 yesterday and it looks good so far. I was a bit reluctant to try it as I have done a lot of vb and that is way too easy. Too much click and drag and not enough programming.

    I don't really want to do 3d so is it worth looking into dx or does vc have it's own gfx library that will work fine?

  • bychubychu Posts: 17Member
    : : I suggest MSVC6. Try it out, and you'll understand why it's better than any other compiler for Win.
    : : You might try Blooodshed Dev C++, it's free, and you will be able to build programs for Dos or Windows, just like in Borland4.
    : :
    : :
    : :
    : Cheers.
    :
    : I just tried vc6 yesterday and it looks good so far. I was a bit reluctant to try it as I have done a lot of vb and that is way too easy. Too much click and drag and not enough programming.
    :
    : I don't really want to do 3d so is it worth looking into dx or does vc have it's own gfx library that will work fine?
    :

    Hello
    VC6 is so good because it has great code editor, and it really can find most "data-type" errors. VC doesn't have own graphic library, at least as far as I am informed.
    VC6 is designed to use MFC or WinAPI,OpenGL or DirctX ( which in my opinion is most unfriendly API ever born).
    But there are many free libraries, search web!
    Besides you should try to use OpenGL in designing 2D graphics, if you haven't tried it out yet. It's pretty easy, just find some example code.
    If you want good graphic library you should try The Phantom Effect, i do not remember site adress.
    For sound and music, if you're interested, go to
    http://www.un4seen.com/music/
    great BASS library, it's still beta version, but works very good.
    Sooner or later you'll find miscallenous APIs for game designing in VC6, they're all seem very handy at the beginning, but after short time you'll propably consider them useless.

    Good luck.



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