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Directx vs. Opengl :: help to choose
I want to know that which is better Opengl or Directx for game developement and also which api is more powerful, efficient, fast & easy to use with C++.
somebody told me that with directx i ccan also render sound kinda stuff, is it true ?? and what with opengl . If chose opengl how i can render sound ?? which is more suitable for 3d graphics. iknow c++ well but dosent have exp with any api.
thanks in advance.
(sorry for grammar mistakes)
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