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One dialog after another, and stupid textboxes
I got two problems:
For my application, whose main window is a modeless dialog box, I want
to first show a startup dialog where the user identifies himself, then
destroy this box and show the main box. Is there any good reason
that my entire application dies after the first dialog is destroyed
using DestroyWindow (yes, i am using the C api) ? Do I have to block
some messages to succeed? (I suspect I can do this by creating my
main window and not show it before showing the startup dialog, but
now it has become a matter of honor for me to solve this) How would
you do this in a simple way?
If I create a modal dialog box before my main window is created, and use
either NULL or GetDesktopWindow() as parent, textboxes dont work.
Listboxes work fine, but not the stupid stupid textboxes. Has anyone
got a good explanation for this windowsy behaviour?
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