Super Robot Wars: Eternity
[b]What is Super Robot Wars: Eternity? Actually, What's Super Robot Wars?[/b]
Super Robot Wars is a Japanese franchise that takes the most popular mecha anime and brings them all into the same universe. The game play is similar to Fire Emblem, or any other strategy games of the like. The major goal of the game is to go through the storyline of major shows and have the player play things out differently, or just have fun beating the crap out of their favorite villains. You can find good examples of what SRW's game play is like [link=
The major flaw with Super Robot Wars, in general, is that none of the major franchise games are in English outside a couple of the GBA ones. We intend to not only correct that, but create an open source engine that'd allow other mechaphiles the chance to show off their skills. Keep in mind that this is a non-profit project and we do not seek to gain any profits by using the titles of famous products. Instead, we're merely out to have some fun and give back to the internet mecha communities that have been fan subbing some of our favorite shows that haven't been released outside of their native Japan.
[b]All right. What are you looking for?[/b]
The team is mainly looking for any programmer able to create an engine that anyone could use to create a game that matches SRW's gameplay. We have no preference when it comes to languages, and we don't intend to limit you by forcing you to use a language you're unfamiliar with, or one you hate working with. If it works and you enjoy working with it then that's fine with us. We're also looking for someone serious who understands the time constraints with such a project. This is something that will take quite some time before it's completion, and we don't want someone who'll just join the team, get annoyed that it's something that won't take a couple of weeks, and leave. Just because it's a fan project does not mean we're not serious about it.
[b]Well, what do you currently have?[/b]
The team is currently made up of a group of friends, and other volunteers from different communities. Currently we have three sprite artists, five writers, and a couple of people outside of the project that occasionally help out with the storyline, the animation, and the concept art.
The SRW games pride themselves on creating super-deformed versions of popular anime machines, and we intend to keep that style in our games. Here's a couple of examples from our works from the more popular mecha anime shows.
Kittan from Gurren Lagann[/link]
from Aim For The Top! Gunbuster[/link]
from Neon Genesis Evangelion[/link]
from Muv-Luv: Alternative[/link]
from Mobile Suit Gundam[/link]
Archer from Mobile Suit Gundam 00[/link]
from Macross Plus[/link]
art for an original character[/link]
Note: We're currently having the art team redo the sprites to create a more unified style. So there will be some heavy changes to the sprites you see present here.[/italic]
[b]Well, I'm interested in helping out, but I don't exactly have the skills you want.[/b]
Not a problem. If you're not a programmer, we've got other positions where we could use help in. Currently we could use the help of any animators, artists, or musicians. Make sure to send previous examples of your work, but if you're new and this is your first project then just contact me and we can discuss things further.
[b]Oy! You didn't leave any contact information![/b]
Oh, right. Almost forgot. If you'd like to contact the team then do so via the following:
That's it for now. I apologize if I overstated things, but I feel that this way you can get a firm understanding of what the team is looking for. I'm posting this ad on multiple communities, if that goes against any of the rules then feel free to delete this topic and I apologize in advance if it causes any offense. If there are any details that you'd like to hear more about regarding gameplay, the team, or the project then feel free to post in this thread or send me an e-mail and I'll respond asap.