Have anyone any ideas how I can record to Microphone and send that audio data over UDP and play it in other computer?
It should send it in real time, so recording to .wav and then sending it won't be what I need (multiuser chatting). So, I have thought that I create one server which listen UDP connections and clients connect to that server.
So, client should send data from it's microphone directly to the server and server should send it to other client(s). Then the other client(s) should play it.
So, the problem is, how I can play .wav STREAM and how I can send .wav stream from microphone to server using UDP?
I think that waveInOpen API calls (etc) can do that, but is there any good tutorials, as short and as simple as possible?
It should be written in Visual Basic 6, NOT for .NET.