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::D3DXCompileShaderFromFile

AseshAsesh Member Posts: 52
Doesn't D3DXCompileShaderFromFile support UNICODE? When ever I try to compile a shader written in HLSL it shows two errors saying it cannnot convert par. x of D3DXCompileShaderFromFile from wchar_t to char. I have undefined UNICODE and despite that it's still not compiling.
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