Digital Artist Management is currently assisting a high profile Orange County game development studio in there search for a solid Graphics Programmer for a new original First Person Shooter franchise for the next generation consoles. This group already employs a solid engineering staff, but they are looking for a few more additions to ensure it remains second to none.
This Southern California developer is located in a prime beach area. They are committed to supplying its team with the best resources available as well as providing excellent salaries, bonuses, benefits and relocation assistance (if necessary).
This Graphics Programmer will play a significant role in executing the vision of this next generation IP.
SR. PROGRAMMER (GRAPHICS PROGRAMMER)
MUST HAVE 3+ YEARS OF GAME INDUSTRY OR RELATED PROGRAMMING EXPERIENCE
Responsible for supporting product development teams in their use of major graphics engine components, which include: Rendering pipeline, skeletal animation system, scalability systems, camera control, view and occlusion culling, collision detection, physics, special effects, math functions, development/debugging components, and tools
5+ years professional C++ experience
Knowledge of vertex and pixel shaders
Strong background in 3D math
Skilled in advanced graphics pipeline optimization techniques
Experienced with team development and modern software engineering practices
Experience using a professional game engine such as Unreal, Source, or Quake
If you are interested in this position, please submit your resume in Word format to:
Candace Walker[email protected]