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Why sporadic corrupt data in real time audio capture
I try to read a few 10k samples from my sound card at 96k samples per second and then do some data analysis on them.
I have written a prog which captures one buffer via Windows Multimedia API and then stops recording.
When I analyze the buffer after capture I see occasionally jumps in the data: I capture a sine wave signal and I see phase jumps as if some samples would simply be missing. If this occurs it occurs always at the same sample position #2884
counted from the start i.e. at almost exactly 30 milliseconds after capture has started.
Can anybody give me a clue as to where my problem can come from and what I can do to avoid it?
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