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Welcome to the new platform of Programmer's Heaven! We apologize for the inconvenience caused, if you visited us from a broken link of the previous version. The main reason to move to a new platform is to provide more effective and collaborative experience to you all. Please feel free to experience the new platform and use its exciting features. Contact us for any issue that you need to get clarified. We are more than happy to help you.

SOFTWARE ENGINEER (3D Max Tools) for Next Gen Console

Pacific Northwest game development studio is searching for the best and brightest game developers to share there vision of creating a new world of entertainment through the power of technology, imagination and innovation. Creating quality games requires top production values in all aspects of a game, from design, technology and art to professional music, voice acting, and high performance multi-player action. This developer is dedicated to equipping its team with the best options possible, by providing excellent salaries, bonuses, full benefits and relocation assistance if necessary.

Genres: Unannounced Action Adventure Title
Platform: Next Generation Console

SOFTWARE ENGINEER (3D MAX TOOLS)
REQUIREMENTS
Develop file formats for game engine
Passion for First Person Shooters
Knowledge of 3D Studio MAX SDK, Win32 SDK, MFC
Design tools and plug-ins to maximize efficiency of asset creation.
Implement the Following:
o Windows-based tools for art pipeline and asset management
o Platform-based tools for art pipeline
o Plug-ins for 3rd party content creation applications
Develop solutions for unforeseen design problems
Share knowledge and help solve problems with other team members
Visual C++ (and/or .NET), object oriented and ANSI C
Managed C++/C# experience (.NET Framework)
Awareness of current trends in tools and development

If you are interested in this position, please submit your resume in Word format to:

Candace Walker
Candace@digitalartistmanagement.com

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