I wanted to make a 3D game but I don't know how to make the engine, and I don't want to use Direct3D or OpenGL, I just want to use MS-DOS. I got some theoryes about mathematical projections with vectors and everything, but I don't understand anything. Can someone explain to me mot-a-mot, step-by-step, and like I wouldn't know nothing about mathematics (which is [green]NOT ENTIRELY[/green] true)
Please I really want to make this game and to be a freeware program.
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