flash and c++?

hello,
im trying to make a small multiplayer game, i would like to use flash(mx2004) for client-software and c++(-builder6) for server

i could send data from flash to the server over the xml-socket
but i cant read messages from the server in the client

and so its looks:

-flash this is the modified ondata-handler it should receive the data from c++ but dont parse it to xml (dont call onxml-function like thee standat)

XMLSocket.prototype.onData = function (src) {
textfield.text="data received";
}


-c++ this is the onpress of the send button, between two c++-programms it work but here...nothing

void __fastcall Tfrm_main::btn_sendClick(TObject *Sender)
{
if(server->Socket->ActiveConnections>0){
server->Socket->Connections[0]->SendText("irgendwelchedaten");
}
}

could it be that the c++ansistring isnt compatible with flash?
(flash needs a zerobyte at the end does ansi use this to?)

thanks for all help
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Categories