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We have migrated to a new platform! Please note that you will need to reset your password to log in (your credentials are still in-tact though). Please contact lee@programmersheaven.com if you have questions.
Welcome to the new platform of Programmer's Heaven! We apologize for the inconvenience caused, if you visited us from a broken link of the previous version. The main reason to move to a new platform is to provide more effective and collaborative experience to you all. Please feel free to experience the new platform and use its exciting features. Contact us for any issue that you need to get clarified. We are more than happy to help you.

Sr. Tools Programmer

Founded in 1993 this leading Canadian game development studio is searching for the best and brightest game developers to share there vision of creating a new world of entertainment through the power of technology, imagination and innovation. As one of the game industrys independent development houses, this studio focuses on creating high profile, triple-A quality titles across multiple platforms. Determined to create inventive, entertaining products which combine competitive technology with superior artistic content, this studio is also committed to equipping its employees with the best options possible, providing excellent salaries, bonuses, full benefits and relocation assistance if necessary.

Location: Canada
Platforms: Xbox, Xbox 2, PC
Genre: FPS/Action Adventure

SR. TOOLS PROGRAMMER

Description:
-6+ years game industry experience
-Must have significant experience on at least one critically and/or commercially successful product
-Must have experience with console programming on PS2, XBox, or GameCube
-Expertise in one or more of the following specialties: physics, 3D graphics/rendering, audio, game logic, AI, cameras, networking, creature animations and game tools
-Ability to assist other programmers on defining robust and efficient solutions to systems and tasks
-Ability to write clear, maintainable, portable code
-Ability to adapt to changing requirements
-Strong time management skills with a proven ability to focus on priorities, solve problems, and meet deadlines
-Ability to collaborate as member of a team and work toward team goals
-Ability to contribute innovative ideas to all aspects of game development
-Ability to solve complex code problems efficiently
-Experience in one or more areas of game tools with a specialization in one or more of the following: Max and/or Maya plug-ins and scripts, windows MFC programming, in game editing systems, build tools and process, asset management systems
-Must be able to work closely with designers, artists, and programmers to develop tools that optimize workflow and enable innovative game systems and features
-Must be able to write and maintain robust reusable tools and documentation

If you are interested in this position, please submit your resume in Word format to:

Candace Walker
Recruiter
Candace@digitalartistmanagement.com

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