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Texturing

majcmajc Member Posts: 7
I made a mesh in maya and i made textures for the mesh,
but when i export the mesh to .x file the inner textures dont apear.
Im working in c++/directx.
Thanks in advance.

Comments

  • Srki_KiSrki_Ki Member Posts: 26
    : I made a mesh in maya and i made textures for the mesh,
    : but when i export the mesh to .x file the inner textures dont apear.
    : Im working in c++/directx.
    : Thanks in advance.
    :
    When X file exporter makes the X file it only takes difuse texture from Maya (maybe you use some exporter that takes all textures, but the one you have with DX SDK takse only difuse) and when you draw mesh only one texture is visible. If you want to use bump map textures or some other (maybe transparency, blended textures) you will have to make your own exporter, to extend X file with your new data (bumpmap, transparency...) and to make new Mesh class that can handle it all. Not so easy to do but it is posible. Read DirectX SDK help file and MSDN... that can help ;)
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