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Advanced Artificial Intelligence (AI) really makes or breaks the best game engine. Yet AI research and development traditionally required hardware neural networks and other AI algorithms simulated in software.
We are experimenting with a simple approach... An AI Testtube application that simulates an AI environment by directly calling the Win32 API. The question is whether or not the AI will outgrow this testtube as neural networks expand and the AI is improved.
If you'd like to help out: Follow the 'Computer AI' link to Download the AI Testtube as a Windows application from www.cvgv.com. We'd really like to work with you and hear your advice.
How far do you think we can go using the Win32 API directly this way?
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