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hamishlhamishl Member Posts: 7
How do you include a black outline around all the Quads in your model? In effect a wireframe view on top of a shaded view.
I know there is a simple code for this, but I haven't worked with Opengl for a while.
Thanks

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  • gautamgautam Member Posts: 642
    Redraw the model with glPolygonMode(GL_FRONT_AND_BACK, GL_LINE)

    : How do you include a black outline around all the Quads in your model? In effect a wireframe view on top of a shaded view.
    : I know there is a simple code for this, but I haven't worked with Opengl for a while.
    : Thanks
    :

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