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I'm trying to use textures in my opengl program. I download files to do this, but I can't compile because I recieve this error: (Visual C++ 6.0)
--------------------Configuration: nehegl_glut - Win32 Debug--------------------
c:archivos de programamicrosoft visual studiovc98includewinsock.h(92) : error C2011: 'timeval' : 'struct' type redefinition
Error executing cl.exe.
nehegl_glut.obj - 1 error(s), 0 warning(s)
I've observed that this error appears when I include a header file that includes windows.h
My includes are:#include #include #include #include #include #include #include #include
In this case, if I take glaux.h away, it compiles normally.
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