hello there.. i'm trying to create a keyboard handler for a game and i can't get it to work. i'm using borland pascal 7.0 for windows.i'm using what i've found on some posts but when the game starts it loops all the time and without using the procedure Newkeyb whose address i've set the interrupt 9 to. i'm using units wincrt and windos. if anyone can help me create one or knows what the problem is please reply.
(using Windows XP Pro) oh another problem i've experienced is that i can't use the debugger because it is a 16bit process which tries to get access to keyboard or mouse something that is not supported by winXp (at least it says so). Thanks.
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