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How do you _really_, i.e. in a good/best way, create games?
I'm working on several projects right now, one tile based RPG and one 2D shoot'em up and so on... and I always come to a point where I feel that I can't proceed because it is to much!
I want to set this straight and carry on coding, does anyone know any very good game developing steps explination or what you should call it ?